ekZepp@lemmy.world to Game Development@programming.devEnglish · 3 days agoThis Is Hopefully The Last Time I'm Writing About 1666: Amsterdam (Gen AI illustration)plus-squareaftermath.siteexternal-linkmessage-square0linkfedilinkarrow-up113arrow-down13
arrow-up110arrow-down1external-linkThis Is Hopefully The Last Time I'm Writing About 1666: Amsterdam (Gen AI illustration)plus-squareaftermath.siteekZepp@lemmy.world to Game Development@programming.devEnglish · 3 days agomessage-square0linkfedilink
Kissaki@programming.dev to Game Development@programming.devEnglish · 6 days agoHow to Edit a Game Trailer That Keeps Viewers Hookedplus-squarewww.youtube.comexternal-linkmessage-square0linkfedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkHow to Edit a Game Trailer That Keeps Viewers Hookedplus-squarewww.youtube.comKissaki@programming.dev to Game Development@programming.devEnglish · 6 days agomessage-square0linkfedilink
destuS@discuss.tchncs.de to Game Development@programming.dev · 8 days agoNoun-verb diagrams vs GDD on Game Development?plus-squaremessage-squaremessage-square3linkfedilinkarrow-up117arrow-down11
arrow-up116arrow-down1message-squareNoun-verb diagrams vs GDD on Game Development?plus-squaredestuS@discuss.tchncs.de to Game Development@programming.dev · 8 days agomessage-square3linkfedilink
Fortisq@lemmy.world to Game Development@programming.dev · 13 days agoBuilding a live game with its players: how do you find long-term playtesters without treating them like free QA?plus-squarelemmy.worldimagemessage-square2linkfedilinkarrow-up145arrow-down10
arrow-up145arrow-down1imageBuilding a live game with its players: how do you find long-term playtesters without treating them like free QA?plus-squarelemmy.worldFortisq@lemmy.world to Game Development@programming.dev · 13 days agomessage-square2linkfedilink
Gekkonen@sopuli.xyz to Game Development@programming.dev · 16 days agoDerek Yu's insights into game development, from business and process to the pixel art tutorialsplus-squarederekyu.comexternal-linkmessage-square0linkfedilinkarrow-up113arrow-down10
arrow-up113arrow-down1external-linkDerek Yu's insights into game development, from business and process to the pixel art tutorialsplus-squarederekyu.comGekkonen@sopuli.xyz to Game Development@programming.dev · 16 days agomessage-square0linkfedilink
vitamin@sh.itjust.works to Game Development@programming.dev · 19 days agosunderplus-squarecodeberg.orgexternal-linkmessage-square0linkfedilinkarrow-up112arrow-down10
arrow-up112arrow-down1external-linksunderplus-squarecodeberg.orgvitamin@sh.itjust.works to Game Development@programming.dev · 19 days agomessage-square0linkfedilink
Noah Wilson to Hell Hog GamesEnglish · 21 days agoЗаметка о бренде Qwurtyplus-squareqwurty.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10cross-posted to: hellhoggameshellhoggames
arrow-up11arrow-down1external-linkЗаметка о бренде Qwurtyplus-squareqwurty.comNoah Wilson to Hell Hog GamesEnglish · 21 days agomessage-square0linkfedilinkcross-posted to: hellhoggameshellhoggames
Björn@swg-empire.de to Game Development@programming.dev · 23 days ago[Self-Promotion] I have added gamepad support to Diarrhea 4plus-squareboern.itch.ioexternal-linkmessage-square7linkfedilinkarrow-up133arrow-down13
arrow-up130arrow-down1external-link[Self-Promotion] I have added gamepad support to Diarrhea 4plus-squareboern.itch.ioBjörn@swg-empire.de to Game Development@programming.dev · 23 days agomessage-square7linkfedilink
Black Jack GS@programming.dev to Game Development@programming.dev · 26 days agoErandiqueplus-squareprogramming.devimagemessage-square2linkfedilinkarrow-up131arrow-down13
arrow-up128arrow-down1imageErandiqueplus-squareprogramming.devBlack Jack GS@programming.dev to Game Development@programming.dev · 26 days agomessage-square2linkfedilink
Saithe@lemmy.blahaj.zone to Game Development@programming.devEnglish · 27 days ago[Self Promotion] HIVE: a sandbox automation game you only interact with via codeplus-squaregit.gayexternal-linkmessage-square11linkfedilinkarrow-up114arrow-down10
arrow-up114arrow-down1external-link[Self Promotion] HIVE: a sandbox automation game you only interact with via codeplus-squaregit.gaySaithe@lemmy.blahaj.zone to Game Development@programming.devEnglish · 27 days agomessage-square11linkfedilink
Black Jack GS@programming.dev to Game Development@programming.devEnglish · 28 days agoErandique - New mechanics and scenario tests!plus-squareyoutu.beexternal-linkmessage-square2linkfedilinkarrow-up16arrow-down10
arrow-up16arrow-down1external-linkErandique - New mechanics and scenario tests!plus-squareyoutu.beBlack Jack GS@programming.dev to Game Development@programming.devEnglish · 28 days agomessage-square2linkfedilink
ALIS — Learn. Survive. Connect.@programming.dev to Game Development@programming.devEnglish · edit-228 days ago[Self-Promotion] A survival game should survive its creatorplus-squarewww.youtube.comexternal-linkmessage-square2linkfedilinkarrow-up15arrow-down10
arrow-up15arrow-down1external-link[Self-Promotion] A survival game should survive its creatorplus-squarewww.youtube.comALIS — Learn. Survive. Connect.@programming.dev to Game Development@programming.devEnglish · edit-228 days agomessage-square2linkfedilink
CodyIT@programming.dev to Game Development@programming.devEnglish · 28 days agoGame++. Part 2.1: Types of optimizationplus-squarepvs-studio.comexternal-linkmessage-square0linkfedilinkarrow-up15arrow-down12
arrow-up13arrow-down1external-linkGame++. Part 2.1: Types of optimizationplus-squarepvs-studio.comCodyIT@programming.dev to Game Development@programming.devEnglish · 28 days agomessage-square0linkfedilink
CodyIT@programming.dev to Game Development@programming.devEnglish · 29 days agoSetting timers in simple games (feat. the frame rule)plus-squarelynn.github.ioexternal-linkmessage-square2linkfedilinkarrow-up111arrow-down10
arrow-up111arrow-down1external-linkSetting timers in simple games (feat. the frame rule)plus-squarelynn.github.ioCodyIT@programming.dev to Game Development@programming.devEnglish · 29 days agomessage-square2linkfedilink
Black Jack GS@programming.dev to Game Development@programming.devEnglish · 29 days agoHellbound Knightplus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up17arrow-down12
arrow-up15arrow-down1imageHellbound Knightplus-squareprogramming.devBlack Jack GS@programming.dev to Game Development@programming.devEnglish · 29 days agomessage-square0linkfedilink
Black Jack GS@programming.dev to Game Development@programming.devEnglish · 29 days agoDisturbed Protocol Zeroplus-squareprogramming.devimagemessage-square3linkfedilinkarrow-up13arrow-down11
arrow-up12arrow-down1imageDisturbed Protocol Zeroplus-squareprogramming.devBlack Jack GS@programming.dev to Game Development@programming.devEnglish · 29 days agomessage-square3linkfedilink
dadodidu@programming.dev to Game Development@programming.devEnglish · 1 month agoVibe AI - AI Chat and playplus-squarevibe-ai.chatexternal-linkmessage-square5linkfedilinkarrow-up11arrow-down126
arrow-up1-25arrow-down1external-linkVibe AI - AI Chat and playplus-squarevibe-ai.chatdadodidu@programming.dev to Game Development@programming.devEnglish · 1 month agomessage-square5linkfedilink
Yorick@piefed.social to Game Development@programming.devEnglish · 1 month ago[self promotion] I participated in my first game-jam! (and also created my first ever game)plus-squareitch.ioexternal-linkmessage-square0linkfedilinkarrow-up142arrow-down10
arrow-up142arrow-down1external-link[self promotion] I participated in my first game-jam! (and also created my first ever game)plus-squareitch.ioYorick@piefed.social to Game Development@programming.devEnglish · 1 month agomessage-square0linkfedilink