SnowRSPS@programming.dev to Game Development@programming.dev · 2 hours agoThe freeze bug in my browser RPG was a pause that never un-pausedplus-squaremessage-squaremessage-square0linkfedilinkarrow-up14arrow-down13
arrow-up11arrow-down1message-squareThe freeze bug in my browser RPG was a pause that never un-pausedplus-squareSnowRSPS@programming.dev to Game Development@programming.dev · 2 hours agomessage-square0linkfedilink
Teal Lime Games@programming.dev to Game Development@programming.devEnglish · 7 hours agoRUTHLESS:1 - Version 0.5.3 is now live - Steam Newsplus-squarestore.steampowered.comexternal-linkmessage-square0linkfedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkRUTHLESS:1 - Version 0.5.3 is now live - Steam Newsplus-squarestore.steampowered.comTeal Lime Games@programming.dev to Game Development@programming.devEnglish · 7 hours agomessage-square0linkfedilink
MoogleMaestro@lemmy.zip to Game Development@programming.devEnglish · 1 day agoAt A Worker-Run Game Studio, Employees Voted To Lose Their Jobs - Aftermath (Riley MacLeod)plus-squareaftermath.siteexternal-linkmessage-square1linkfedilinkarrow-up126arrow-down10
arrow-up126arrow-down1external-linkAt A Worker-Run Game Studio, Employees Voted To Lose Their Jobs - Aftermath (Riley MacLeod)plus-squareaftermath.siteMoogleMaestro@lemmy.zip to Game Development@programming.devEnglish · 1 day agomessage-square1linkfedilink
Movetio@lemmy.world to Game Development@programming.dev · 11 hours agoDesigning multi-player "organized crimes" for our browser game: how would you avoid waiting and loot scams?plus-squaremessage-squaremessage-square0linkfedilinkarrow-up12arrow-down12
arrow-up10arrow-down1message-squareDesigning multi-player "organized crimes" for our browser game: how would you avoid waiting and loot scams?plus-squareMovetio@lemmy.world to Game Development@programming.dev · 11 hours agomessage-square0linkfedilink
Movetio@lemmy.world to Game Development@programming.dev · 2 days ago[self-promotion] Lessons from building my first browser game solo with Next.js (open test, looking for feedback)plus-squaremovetio.comexternal-linkmessage-square3linkfedilinkarrow-up12arrow-down16
arrow-up1-4arrow-down1external-link[self-promotion] Lessons from building my first browser game solo with Next.js (open test, looking for feedback)plus-squaremovetio.comMovetio@lemmy.world to Game Development@programming.dev · 2 days agomessage-square3linkfedilink
yetiancai_audio@programming.dev to Game Development@programming.dev · 16 hours ago[self-promotion] Ice-spell SFX pipeline: charge, release, fly-by, impact tiers, frostbite DoTplus-squaremessage-squaremessage-square0linkfedilinkarrow-up12arrow-down18
arrow-up1-6arrow-down1message-square[self-promotion] Ice-spell SFX pipeline: charge, release, fly-by, impact tiers, frostbite DoTplus-squareyetiancai_audio@programming.dev to Game Development@programming.dev · 16 hours agomessage-square0linkfedilink
Kissaki@programming.dev to Game Development@programming.devEnglish · 3 days agoCeleste & Forgiveness - Forgiving Platformer Controlsplus-squarewww.maddymakesgames.comexternal-linkmessage-square4linkfedilinkarrow-up118arrow-down10
arrow-up118arrow-down1external-linkCeleste & Forgiveness - Forgiving Platformer Controlsplus-squarewww.maddymakesgames.comKissaki@programming.dev to Game Development@programming.devEnglish · 3 days agomessage-square4linkfedilink
oakwyrdtales@lemmy.world to Game Development@programming.dev · 3 days ago[self-promotion] Wyrd Hands: a route-chaining block puzzle made in Unreal Engine 5.8 (free demo)plus-squareoakwyrdtales.itch.ioexternal-linkmessage-square2linkfedilinkarrow-up13arrow-down14
arrow-up1-1arrow-down1external-link[self-promotion] Wyrd Hands: a route-chaining block puzzle made in Unreal Engine 5.8 (free demo)plus-squareoakwyrdtales.itch.iooakwyrdtales@lemmy.world to Game Development@programming.dev · 3 days agomessage-square2linkfedilink
Teal Lime Games@programming.dev to Game Development@programming.devEnglish · 4 days agoI'm making a Sci-Fi ARPG with creature collecting elementsplus-squareprogramming.devimagemessage-square6linkfedilinkarrow-up118arrow-down10
arrow-up118arrow-down1imageI'm making a Sci-Fi ARPG with creature collecting elementsplus-squareprogramming.devTeal Lime Games@programming.dev to Game Development@programming.devEnglish · 4 days agomessage-square6linkfedilink
dragon-donkey3374@sh.itjust.works to Game Development@programming.dev · 5 days agoDriving Game - Prototype - In car viewplus-squareyoutu.beexternal-linkmessage-square3linkfedilinkarrow-up19arrow-down10
arrow-up19arrow-down1external-linkDriving Game - Prototype - In car viewplus-squareyoutu.bedragon-donkey3374@sh.itjust.works to Game Development@programming.dev · 5 days agomessage-square3linkfedilink
cm0002@lemy.lol to Game Development@programming.dev · 6 days agoGameMaker to make its "next-generation runtime" GMRT free for commercial use in January 2027plus-squarewww.gamesindustry.bizexternal-linkmessage-square5linkfedilinkarrow-up131arrow-down11
arrow-up130arrow-down1external-linkGameMaker to make its "next-generation runtime" GMRT free for commercial use in January 2027plus-squarewww.gamesindustry.bizcm0002@lemy.lol to Game Development@programming.dev · 6 days agomessage-square5linkfedilink
dragon-donkey3374@sh.itjust.works to Game Development@programming.dev · 6 days agoDriving Game Prototypingplus-squareyoutu.beexternal-linkmessage-square13linkfedilinkarrow-up125arrow-down11
arrow-up124arrow-down1external-linkDriving Game Prototypingplus-squareyoutu.bedragon-donkey3374@sh.itjust.works to Game Development@programming.dev · 6 days agomessage-square13linkfedilink
dumbgamelab@programming.dev to Game Development@programming.dev · 3 days agoPR #3526: please make the intentional crash workplus-squareprogramming.devimagemessage-square2linkfedilinkarrow-up13arrow-down16
arrow-up1-3arrow-down1imagePR #3526: please make the intentional crash workplus-squareprogramming.devdumbgamelab@programming.dev to Game Development@programming.dev · 3 days agomessage-square2linkfedilink
CodyIT@programming.dev to Game Development@programming.devEnglish · 8 days agoGame++. Part 2.2: Types of optimizationplus-squarepvs-studio.comexternal-linkmessage-square2linkfedilinkarrow-up110arrow-down12
arrow-up18arrow-down1external-linkGame++. Part 2.2: Types of optimizationplus-squarepvs-studio.comCodyIT@programming.dev to Game Development@programming.devEnglish · 8 days agomessage-square2linkfedilink
yetiancai_audio@programming.dev to Game Development@programming.dev · 5 days ago[self-promotion] How I made horror ambiences that layer: 4 stems per scene that sum to the full mixplus-squareyetiancai.itch.ioexternal-linkmessage-square2linkfedilinkarrow-up16arrow-down14
arrow-up12arrow-down1external-link[self-promotion] How I made horror ambiences that layer: 4 stems per scene that sum to the full mixplus-squareyetiancai.itch.ioyetiancai_audio@programming.dev to Game Development@programming.dev · 5 days agomessage-square2linkfedilink
dumbgamelab@programming.dev to Game Development@programming.dev · 5 days agoA spinning globe made a portal's upload analyzer use 2 GB. I fixed it wrong twice firstplus-squareprogramming.devimagemessage-square1linkfedilinkarrow-up13arrow-down12
arrow-up11arrow-down1imageA spinning globe made a portal's upload analyzer use 2 GB. I fixed it wrong twice firstplus-squareprogramming.devdumbgamelab@programming.dev to Game Development@programming.dev · 5 days agomessage-square1linkfedilink
Shin@piefed.social to Game Development@programming.devEnglish · 8 days agoWhat makes a good template for gamedev?plus-squarejeferson.meexternal-linkmessage-square1linkfedilinkarrow-up110arrow-down10
arrow-up110arrow-down1external-linkWhat makes a good template for gamedev?plus-squarejeferson.meShin@piefed.social to Game Development@programming.devEnglish · 8 days agomessage-square1linkfedilink
Bronze & Glory (dev)@on200.com to Game Development@programming.devEnglish · 8 days agoI made a free turn-based gladiator game for the browser. Live Arena Hour is on now until 20:00 UTCplus-squarebronzeandglory.funexternal-linkmessage-square3linkfedilinkarrow-up13arrow-down17
arrow-up1-4arrow-down1external-linkI made a free turn-based gladiator game for the browser. Live Arena Hour is on now until 20:00 UTCplus-squarebronzeandglory.funBronze & Glory (dev)@on200.com to Game Development@programming.devEnglish · 8 days agomessage-square3linkfedilink
stillwet@lemmy.cafe to Game Development@programming.devEnglish · 9 days agoSand, water and lava on a 96x96 height field in a web worker: what I learned making a small god game that runs on phonesplus-squareoverflow.gamesexternal-linkmessage-square4linkfedilinkarrow-up15arrow-down13
arrow-up12arrow-down1external-linkSand, water and lava on a 96x96 height field in a web worker: what I learned making a small god game that runs on phonesplus-squareoverflow.gamesstillwet@lemmy.cafe to Game Development@programming.devEnglish · 9 days agomessage-square4linkfedilink
HodlnRoll@lemmy.world to Game Development@programming.devEnglish · 9 days ago[Self-Promotion] Making the obstacles in a mining tycoon into characters instead of metersplus-squarelemmy.worldimagemessage-square3linkfedilinkarrow-up12arrow-down116
arrow-up1-14arrow-down1image[Self-Promotion] Making the obstacles in a mining tycoon into characters instead of metersplus-squarelemmy.worldHodlnRoll@lemmy.world to Game Development@programming.devEnglish · 9 days agomessage-square3linkfedilink