Movetio (https://movetio.com/) is a free mafia browser game. Our family heist is live: several family members each take a role and share a co-op bonus. As a more elaborate next step after heists, we’re considering Organized Crimes (OCs). Nothing is set in stone yet, so we’d like input from fellow devs first:

  • What roles make a multi-player crime feel meaningful instead of just “click ready”?
  • How would you split loot fairly and prevent the leader from scamming the crew?
  • How do you avoid endless waiting for teammates in an async browser game?

Any experiences from your own co-op systems are very welcome.