

Thank you :)
The main point of first person view is that you don’t know exactly where the other players are. However there are still some things that would make the experience much better - vfx that go vertically wherever a puffball is placed and as they explode, better sfx, instead of that green flat background it’d be a 3D environment that is different on each side so you can use it as a sort of compass.
But eventually, just to give the players the choice, I will add the mini-map. After all my other fixes for it are done because I want to get proper feedback on that mode to get it to feel good without the mini-map.

Oh… that sucks… I’m going to reconsider moving my videos to PeerTube instead, keep it all open source. I forget what was the exact reason I chose Vimeo over it, I think it was because of embedding in a particular website that only allows Vimeo or Youtube.